Building a Comprehensive Accounting System Integration Test – Day 5

Building a Comprehensive Accounting System Integration Test – Day 5

Integration testing is a critical phase in software development where individual modules are combined and tested as a group. In our accounting system, we’ve created a robust integration test that demonstrates how the Document module and Chart of Accounts module interact to form a functional accounting system. In this post, I’ll explain the components and workflow of our integration test.

The Architecture of Our Integration Test

Our integration test simulates a small retail business’s accounting operations. Let’s break down the key components:

Test Fixture Setup

The AccountingIntegrationTests class contains all our test methods and is decorated with the [TestFixture] attribute to identify it as a NUnit test fixture. The Setup method initializes our services and data structures:

[SetUp]
public async Task Setup()
{
    // Initialize services
    _auditService = new AuditService();
    _documentService = new DocumentService(_auditService);
    _transactionService = new TransactionService();
    _accountValidator = new AccountValidator();
    _accountBalanceCalculator = new AccountBalanceCalculator();
    
    // Initialize storage
    _accounts = new Dictionary<string, AccountDto>();
    _documents = new Dictionary<string, IDocument>();
    _transactions = new Dictionary<string, ITransaction>();
    
    // Create Chart of Accounts
    await SetupChartOfAccounts();
}

This method:

  1. Creates instances of our services
  2. Sets up in-memory storage for our entities
  3. Calls SetupChartOfAccounts() to create our initial chart of accounts

Chart of Accounts Setup

The SetupChartOfAccounts method creates a basic chart of accounts for our retail business:

private async Task SetupChartOfAccounts()
{
    // Clear accounts dictionary in case this method is called multiple times
    _accounts.Clear();
    
    // Assets (1xxxx)
    await CreateAccount("Cash", "10100", AccountType.Asset, "Cash on hand and in banks");
    await CreateAccount("Accounts Receivable", "11000", AccountType.Asset, "Amounts owed by customers");
    // ... more accounts
    
    // Verify all accounts are valid
    foreach (var account in _accounts.Values)
    {
        bool isValid = _accountValidator.ValidateAccount(account);
        Assert.That(isValid, Is.True, $"Account {account.AccountName} validation failed");
    }
    
    // Verify expected number of accounts
    Assert.That(_accounts.Count, Is.EqualTo(17), "Expected 17 accounts in chart of accounts");
}

This method:

  1. Creates accounts for each category (Assets, Liabilities, Equity, Revenue, and Expenses)
  2. Validates each account using our AccountValidator
  3. Ensures we have the expected number of accounts

Individual Transaction Tests

We have separate test methods for specific transaction types:

Purchase of Inventory

CanRecordPurchaseOfInventory demonstrates recording a supplier invoice:

[Test]
public async Task CanRecordPurchaseOfInventory()
{
    // Arrange - Create document
    var document = new DocumentDto { /* properties */ };
    
    // Act - Create document, transaction, and entries
    var createdDocument = await _documentService.CreateDocumentAsync(document, TEST_USER);
    // ... create transaction and entries
    
    // Validate transaction
    var isValid = await _transactionService.ValidateTransactionAsync(
        createdTransaction.Id, ledgerEntries);
        
    // Assert
    Assert.That(isValid, Is.True, "Transaction should be balanced");
}

This test:

  1. Creates a document for our inventory purchase
  2. Creates a transaction linked to that document
  3. Creates ledger entries (debiting Inventory, crediting Accounts Payable)
  4. Validates that the transaction is balanced (debits = credits)

Sale to Customer

CanRecordSaleToCustomer demonstrates recording a customer sale:

[Test]
public async Task CanRecordSaleToCustomer()
{
    // Similar pattern to inventory purchase, but with sale-specific entries
    // ...
    
    // Create ledger entries - a more complex transaction with multiple entries
    var ledgerEntries = new List<ILedgerEntry>
    {
        // Cash received
        // Sales revenue
        // Cost of goods sold
        // Reduce inventory
    };
    
    // Validate transaction
    // ...
}

This test is more complex, recording both the revenue side (debit Cash, credit Sales Revenue) and the cost side (debit Cost of Goods Sold, credit Inventory) of a sale.

Full Accounting Cycle Test

The CanExecuteFullAccountingCycle method ties everything together:

[Test]
public async Task CanExecuteFullAccountingCycle()
{
    // Run these in a defined order, with clean account setup first
    _accounts.Clear();
    _documents.Clear();
    _transactions.Clear();
    
    await SetupChartOfAccounts();
    
    // 1. Record inventory purchase
    await RecordPurchaseOfInventory();
    
    // 2. Record sale to customer
    await RecordSaleToCustomer();
    
    // 3. Record utility expense
    await RecordBusinessExpense();
    
    // 4. Create a payment to supplier
    await RecordPaymentToSupplier();
    
    // 5. Verify account balances
    await VerifyAccountBalances();
}

This test:

  1. Starts with a clean state
  2. Records a sequence of business operations
  3. Verifies the final account balances

Mock Account Balance Calculator

The MockAccountBalanceCalculator is a crucial part of our test that simulates how a real database would work:

public class MockAccountBalanceCalculator : AccountBalanceCalculator
{
    private readonly Dictionary<string, AccountDto> _accounts;
    private readonly Dictionary<Guid, List<LedgerEntryDto>> _ledgerEntriesByTransaction = new();
    private readonly Dictionary<Guid, decimal> _accountBalances = new();

    public MockAccountBalanceCalculator(
        Dictionary<string, AccountDto> accounts,
        Dictionary<string, ITransaction> transactions)
    {
        _accounts = accounts;
        
        // Create mock ledger entries for each transaction
        InitializeLedgerEntries(transactions);
        
        // Calculate account balances based on ledger entries
        CalculateAllBalances();
    }

    // Methods to initialize and calculate
    // ...
}

This class:

  1. Takes our accounts and transactions as inputs
  2. Creates a collection of ledger entries for each transaction
  3. Calculates account balances based on these entries
  4. Provides methods to query account balances and ledger entries

The InitializeLedgerEntries method creates a collection of ledger entries for each transaction:

private void InitializeLedgerEntries(Dictionary<string, ITransaction> transactions)
{
    // For inventory purchase
    if (transactions.TryGetValue("InventoryPurchase", out var inventoryPurchase))
    {
        var entries = new List<LedgerEntryDto>
        {
            // Create entries for this transaction
            // ...
        };
        _ledgerEntriesByTransaction[inventoryPurchase.Id] = entries;
    }
    
    // For other transactions
    // ...
}

The CalculateAllBalances method processes these entries to calculate account balances:

private void CalculateAllBalances()
{
    // Initialize all account balances to zero
    foreach (var account in _accounts.Values)
    {
        _accountBalances[account.Id] = 0m;
    }
    
    // Process each transaction's ledger entries
    foreach (var entries in _ledgerEntriesByTransaction.Values)
    {
        foreach (var entry in entries)
        {
            if (entry.EntryType == EntryType.Debit)
            {
                _accountBalances[entry.AccountId] += entry.Amount;
            }
            else // Credit
            {
                _accountBalances[entry.AccountId] -= entry.Amount;
            }
        }
    }
}

This approach closely mirrors how a real accounting system would work with a database:

  1. Ledger entries are stored in collections (similar to database tables)
  2. Account balances are calculated by processing all relevant entries
  3. The calculator provides methods to query this data (similar to a repository)

Balance Verification

The VerifyAccountBalances method uses our mock calculator to verify account balances:

private async Task VerifyAccountBalances()
{
    // Create mock balance calculator
    var mockBalanceCalculator = new MockAccountBalanceCalculator(_accounts, _transactions);
    
    // Verify individual account balances
    decimal cashBalance = mockBalanceCalculator.CalculateAccountBalance(
        _accounts["Cash"].Id, 
        _testDate.AddDays(15)
    );
    Assert.That(cashBalance, Is.EqualTo(-2750m), "Cash balance is incorrect");
    
    // ... verify other account balances
    
    // Also verify the accounting equation
    // ...
}

The Benefits of Our Collection-Based Approach

Our redesigned MockAccountBalanceCalculator offers several advantages:

  1. Data-Driven: All calculations are based on collections of data, not hardcoded values.
  2. Flexible: New transactions can be added easily without changing calculation logic.
  3. Maintainable: If transaction amounts change, we only need to update them in one place.
  4. Realistic: This approach closely mirrors how a real database-backed accounting system would work.
  5. Extensible: We can add support for more complex queries like filtering by date range.

The Goals of Our Integration Test

Our integration test serves several important purposes:

  1. Verify Module Integration: Ensures that the Document module and Chart of Accounts module work correctly together.
  2. Validate Business Workflows: Confirms that standard accounting workflows (purchasing, sales, expenses, payments) function as expected.
  3. Ensure Data Integrity: Verifies that all transactions maintain balance (debits = credits) and that account balances are accurate.
  4. Test Double-Entry Accounting: Confirms that our system properly implements double-entry accounting principles where every transaction affects at least two accounts.
  5. Validate Accounting Equation: Ensures that the fundamental accounting equation (Assets = Liabilities + Equity + (Revenues – Expenses)) remains balanced.

Conclusion

This integration test demonstrates the core functionality of our accounting system using a data-driven approach that closely mimics a real database. By simulating a retail business’s transactions and storing them in collections, we’ve created a realistic test environment for our double-entry accounting system.

The collection-based approach in our MockAccountBalanceCalculator allows us to test complex accounting logic without an actual database, while still ensuring that our calculations are accurate and our accounting principles are sound.

While this test uses in-memory collections rather than a database, it provides a strong foundation for testing the business logic of our accounting system in a way that would translate easily to a real-world implementation.

Repo

egarim/SivarErp: Open Source ERP

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Getting Started with Uno Platform: First Steps and Configuration Choices

Getting Started with Uno Platform: First Steps and Configuration Choices

For the past two weeks, I’ve been experimenting with the Uno Platform in two ways: creating small prototypes to explore features I’m curious about and downloading example applications from the Uno Gallery. In this article, I’ll explain the first steps you need to take when creating an Uno Platform application, the decisions you’ll face, and what I’ve found useful so far in my journey.

Step 1: Create a New Project

I’m using Visual Studio 2022, though the extensions and templates work well with previous versions too. I have both studio versions installed, and Uno Platform works well in both.

Step 2: Project Setup

After naming your project, it’s important to select “Place solution and project in the same directory” because of the solution layout requirements. You need the directory properties file to move forward. I’ll talk more about the solution structure in a future post, but for now, know that without checking this option, you won’t be able to proceed properly.

Step 3: The Configuration Wizard

The Uno Platform team has created a comprehensive wizard that guides you through various configuration options. It might seem overwhelming at first, but it’s better to have this guided approach where you can make one decision at a time.

Your first decision is which target framework to use. They recommend .NET 9, which I like, but in my test project, I’m working with .NET 8 because I’m primarily focused on WebAssembly output. Uno offers multi-threading in Web Assembly with .NET 8, which is why I chose it, but for new projects, .NET 9 is likely the better choice.

Step 4: Target Platforms

Next, you need to select which platforms you want to target. I always select all of them because the most beautiful aspect of the Uno Platform is true multi-targeting with a single codebase.

In the past (during the Xamarin era), you needed multiple projects with a complex directory structure. With Uno, it’s actually a single unified project, creating a clean solution layout. So while you can select just WebAssembly if that’s your only focus, I think you get the most out of Uno by multi-targeting.

Step 5: Presentation Pattern

The next question is which presentation pattern you want to use. I would suggest MVUX, though I still have some doubts as I haven’t tried MVVM with Uno yet. MVVM is the more common pattern that most programmers understand, while MVUX is the new approach.

One challenge is that when you check the official Uno sample repository, the examples come in every presentation pattern flavor. Sometimes you’ll find a solution for your task in one pattern but not another, so you may need to translate between them. You’ll likely find more examples using MVVM.

Step 6: Markup Language

For markup, I recommend selecting XAML. In my first project, I tried using C# markup, which worked well until I reached some roadblocks I couldn’t overcome. I didn’t want to get stuck trying to solve one specific layout issue, so I switched. For beginners, I suggest starting with XAML.

Step 7: Theming

For theming, you’ll need to select a UI theme. I don’t have a strong preference here and typically stick with the defaults: using Material Design, the theme service, and importing Uno DSP.

Step 8: Extensions

When selecting extensions to include, I recommend choosing almost all of them as they’re useful for modern application development. The only thing you might want to customize is the logging type (Console, Debug, or Serilog), depending on your previous experience. Generally, most applications will benefit from all the extensions offered.

Step 9: Features

Next, you’ll select which features to include in your application. For my tests, I include everything except the MAUI embedding and the media element. Most features can be useful, and I’ll show in a future post how to set them up when discussing the solution structure.

Step 10: Authentication

You can select “None” for authentication if you’re building test projects, but I chose “Custom” because I wanted to see how it works. In my case, I’m authenticating against DevExpress XAF REST API, but I’m also interested in connecting my test project to Azure B2C.

Step 11: Application ID

Next, you’ll need to provide an application ID. While I haven’t fully explored the purpose of this ID yet, I believe it’s needed when publishing applications to app stores like Google Play and the Apple App Store.

Step 12: Testing

I’m a big fan of testing, particularly integration tests. While unit tests are essential when developing components, for business applications, integration tests that verify the flow are often sufficient.

Uno also offers UI testing capabilities, which I haven’t tried yet but am looking forward to exploring. In platform UI development, there aren’t many choices for UI testing, so having something built-in is fantastic.

Testing might seem like a waste of time initially, but once you have tests in place, you’ll save time in the future. With each iteration or new release, you can run all your tests to ensure everything works correctly. The time invested in creating tests upfront pays off during maintenance and updates.

Step 13: CI Pipelines

The final step is about CI pipelines. If you’re building a test application, you don’t need to select anything. For production applications, you can choose Azure Pipelines or GitHub Actions based on your preferences. In my case, I’m not involved with CI pipeline configuration at my workplace, so I have limited experience in this area.

Conclusion

If you’ve made it this far, congratulations! You should now have a shiny new Uno Platform application in your IDE.

This post only covers the initial setup choices when creating a new Uno application. Your development path will differ based on the selections you’ve made, which can significantly impact how you write your code. Choose wisely and experiment with different combinations to see what works best for your needs.

During my learning journey with the Uno Platform, I’ve tried various settings—some worked well, others didn’t, but most will function if you understand what you’re doing. I’m still learning and taking a hands-on approach, relying on trial and error, occasional documentation checks, and GitHub Copilot assistance.

Thanks for reading and see you in the next post!

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My Adventures Picking a UI Framework: Why I Chose Uno Platform

My Adventures Picking a UI Framework: Why I Chose Uno Platform

This year I decided to learn something new, specifically something UI-related. Usually, I only do back-end type of code. Most of my code has no UI representation, and as you might know, that’s why I love XAF from Developer Express so much—because I don’t have to write a UI. I only have to define the business model and the actions, and then I’m good to go.

But this time, I wanted to challenge myself, so I said, “OK, let’s learn something that is UI-related.” I’ve been using .NET for about 18 years already, so I wanted to branch out while still leveraging my existing knowledge.

I was trying to decide which technology to go with, so I checked with the people in my office (XARI). We have the .NET team, which is like 99% of the people, and then we have one React person and a couple of other developers using different frameworks. They suggested Flutter, and I thought, “Well, maybe.”

I checked the setup and tried to do it on my new Surface computer, but it just didn’t work. Even though Flutter looks fine, moving from .NET (which I’ve been writing since day one in 2002) to Dart is a big challenge. I mean, writing code in any case is a challenge, but I realized that Flutter was so far away from my current infrastructure and setup that I would likely learn it and then forget it because I wouldn’t use it regularly.

Then I thought about checking React, but it was kind of the same idea. I could go deep into this for like one month, and then I would totally forget it because I wouldn’t update the tooling, and so on.

So I decided to take another look at Uno Platform. We’ve used Uno Platform in the office before, and I love this multi-platform development approach. The only problem I had at that time was that the tooling wasn’t quite there yet. Sometimes it would compile, sometimes you’d get a lot of errors, and the static analysis would throw a lot of errors too. It was kind of hard—you’d spend a lot of time setting up your environment, and compilation was kind of slow.

But when I decided to take a look again recently, I remembered that about a year ago they released new project templates and platform extensions that help with the setup of your environment. So I tried it, and it worked well! I have two clean setups right now: my new Surface computer that I reset maybe three weeks ago, and my old MSI computer with 64 gigabytes of RAM. These gave me good places to test.

I decided to go to the Uno Platform page and follow the “Getting Started” guide. The first thing you need to do is use some commands to install a tool that checks your setup to see if you have all the necessary workloads. That was super simple. Then you have to add the extension to Visual Studio—I’m using Visual Studio in this case just to add the project templates. You can do this in Rider or Visual Studio Code as well, but the traditional Visual Studio is my tool of preference.

 

Uno Platform – Visual Studio Marketplace

 

Setup your environment with uno check

 

After completing all the setup, you get a menu with a lot of choices, but they give you a set of recommended options that follow best practices. That’s really nice because you don’t have to think too much about it. After that, I created a few projects. The first time I compiled them, it took a little bit, but then it was just like magic—they compiled extremely fast!

You have all these choices to run your app on: WebAssembly, Windows UI, Android, and iOS, and it works perfectly. I fell in love again, especially because the tooling is actually really solid right now. You don’t have to struggle to make it work.

Since then, I’ve been checking the examples and trying to write some code, and so far, so good. I guess my new choice for a UI framework will be Uno because it builds on my current knowledge of .NET and C#. I can take advantage of the tools I already have, and I don’t have to switch languages. I just need to learn a new paradigm.

I will write a series of articles about all my adventures with Uno Platform. I’ll share links about getting started, and after this, I’ll create some sample applications addressing the challenges that app developers face: how to implement navigation, how to register services, how to work with the Model-View-ViewModel pattern, and so on.

I would like to document every challenge I encounter, and I hope that you can join me in these Uno adventures!

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