Oqtane Event System — Hooking into the Framework

Oqtane Event System — Hooking into the Framework

OK, I’m still blocked from GitHub Copilot, so I still have more things to write about.
In this article, the topic that we’re going to see is the event system of Oqtane.For example, usually in most systems you want to hook up something when the application starts.
In XAF from Developer Express, which is my specialty (I mean, that’s the framework I really know well),
you have the DB Updater, which you can use to set up some initial data.
In Oqtane, you have the Module Manager, but there are also other types of events that you might need —
for example, when the user is created or when the user signs in for the first time.

So again, using the method that I explained in my previous article — the “OK, I have a doubt” method —
I basically let the guide of Copilot hike over my installation folder or even the Oqtane source code itself, and try to figure out how to do it.
That’s how I ended up using event subscribers.

In one of my prototypes, what I needed to do was detect when the user is created and then create some records in a different system
using that user’s information. So I’ll show an example of that type of subscriber, and I’ll actually share the
Oqtane Event Handling Guide here, which explains how you can hook up to system events.

I’m sure there are more events available, but this is what I’ve found so far and what I’ve tested.
I guess I’ll make a video about all these articles at some point, but right now, I’m kind of vibing with other systems.
Whenever I get blocked, I write something about my research with Oqtane.


Oqtane Event Handling Guide

Comprehensive guide to capturing and responding to system events in Oqtane

This guide explains how to handle events in Oqtane, particularly focusing on user authentication events (login, logout, creation)
and other system events. Learn to build modules that respond to framework events and create custom event-driven functionality.

Version: 1.0.0
Last Updated: October 3, 2025
Oqtane Version: 6.0+
Framework: .NET 9.0


1. Overview of Oqtane Event System

Oqtane uses a centralized event system based on the SyncManager that broadcasts events throughout the application when entities change.
This enables loose coupling between components and allows modules to respond to framework events without tight integration.

Key Components

  • SyncManager — Central event hub that broadcasts entity changes
  • SyncEvent — Event data containing entity information and action type
  • IEventSubscriber — Interface for objects that want to receive events
  • EventDistributorHostedService — Background service that distributes events to subscribers
Entity Changes → SyncManager → EventDistributorHostedService → IEventSubscriber Implementations
                     ↓
               SyncEvent Created → Distributed to All Event Subscribers
  

2. Event Types and Actions

SyncEvent Model


public class SyncEvent : EventArgs
{
    public int TenantId { get; set; }
    public int SiteId { get; set; }
    public string EntityName { get; set; }
    public int EntityId { get; set; }
    public string Action { get; set; }
    public DateTime ModifiedOn { get; set; }
}
  

Available Actions


public class SyncEventActions
{
    public const string Refresh = "Refresh";
    public const string Reload = "Reload";
    public const string Create = "Create";
    public const string Update = "Update";
    public const string Delete = "Delete";
}
  

Common Entity Names


public class EntityNames
{
    public const string User = "User";
    public const string Site = "Site";
    public const string Page = "Page";
    public const string Module = "Module";
    public const string File = "File";
    public const string Folder = "Folder";
    public const string Notification = "Notification";
}
  

3. Creating Event Subscribers

To handle events, implement IEventSubscriber and filter for the entities and actions you care about.
Subscribers are automatically discovered by Oqtane and injected with dependencies.


public class UserActivityEventSubscriber : IEventSubscriber
{
    private readonly ILogger<UserActivityEventSubscriber> _logger;

    public UserActivityEventSubscriber(ILogger<UserActivityEventSubscriber> logger)
    {
        _logger = logger;
    }

    public void EntityChanged(SyncEvent syncEvent)
    {
        if (syncEvent.EntityName != EntityNames.User)
            return;

        switch (syncEvent.Action)
        {
            case SyncEventActions.Create:
                _logger.LogInformation("User created: {UserId}", syncEvent.EntityId);
                break;
            case "Login":
                _logger.LogInformation("User logged in: {UserId}", syncEvent.EntityId);
                break;
        }
    }
}
  

4. User Authentication Events

Login, logout, and registration trigger SyncEvent notifications that you can capture to send notifications,
track user activity, or integrate with external systems.


public class LoginActivityTracker : IEventSubscriber
{
    private readonly ILogger<LoginActivityTracker> _logger;

    public LoginActivityTracker(ILogger<LoginActivityTracker> logger)
    {
        _logger = logger;
    }

    public void EntityChanged(SyncEvent syncEvent)
    {
        if (syncEvent.EntityName == EntityNames.User && syncEvent.Action == "Login")
        {
            _logger.LogInformation("User {UserId} logged in at {Time}", syncEvent.EntityId, syncEvent.ModifiedOn);
        }
    }
}
  

5. System Entity Events

Besides user events, you can track changes in entities like Pages, Files, and Modules.


public class PageAuditTracker : IEventSubscriber
{
    private readonly ILogger<PageAuditTracker> _logger;

    public PageAuditTracker(ILogger<PageAuditTracker> logger)
    {
        _logger = logger;
    }

    public void EntityChanged(SyncEvent syncEvent)
    {
        if (syncEvent.EntityName == EntityNames.Page && syncEvent.Action == SyncEventActions.Create)
        {
            _logger.LogInformation("Page created: {PageId}", syncEvent.EntityId);
        }
    }
}
  

6. Custom Module Events

You can create custom events in your own modules using ISyncManager.


public class BlogManager
{
    private readonly ISyncManager _syncManager;

    public BlogManager(ISyncManager syncManager)
    {
        _syncManager = syncManager;
    }

    public void PublishBlog(int blogId)
    {
        _syncManager.AddSyncEvent(
            new Alias { TenantId = 1, SiteId = 1 },
            "Blog",
            blogId,
            "Published"
        );
    }
}
  

7. Best Practices

  • Filter early — Always check the entity and action before processing.
  • Handle exceptions — Never throw unhandled exceptions inside EntityChanged.
  • Log properly — Use structured logging with context placeholders.
  • Keep it simple — Extract complex logic to testable services.

public void EntityChanged(SyncEvent syncEvent)
{
    try
    {
        if (syncEvent.EntityName == EntityNames.User && syncEvent.Action == "Login")
        {
            _logger.LogInformation("User {UserId} logged in", syncEvent.EntityId);
        }
    }
    catch (Exception ex)
    {
        _logger.LogError(ex, "Error processing event {Action}", syncEvent.Action);
    }
}
  

8. Summary

Oqtane’s event system provides a clean, decoupled way to respond to system changes.
It’s perfect for audit logs, notifications, custom workflows, and integrations.

  • Automatic discovery of subscribers
  • Centralized event distribution
  • Supports custom and system events
  • Integrates naturally with dependency injection
Setting Up Your Oqtane Database: First Run and Configuration

Setting Up Your Oqtane Database: First Run and Configuration

In this article, I’ll show you what to do after you’ve obtained and opened an Oqtane solution. Specifically, we’ll go through two different ways to set up your database for the first time.

  1. Using the setup wizard — this option appears automatically the first time you run the application.
  2. Configuring it manually — by directly editing the appsettings.json file to skip the wizard.

Both methods achieve the same result. The only difference is that, if you configure the database manually, you won’t see the setup wizard during startup.


Step 1: Running the Application for the First Time

Once your solution is open in Visual Studio, set the Server project as the startup project. Then run it just as you would with any ASP.NET Core application.

You’ll notice several run options — I recommend using the HTTPS version instead of IIS Express (I stopped using IIS Express because it doesn’t work well on ARM-based computers).

When you run the application for the first time and your settings file is still empty, you’ll see the Database Setup Wizard. As shown in the image, the wizard allows you to select a database provider and configure it through a form.

There’s also an option to paste your connection string directly. Make sure it’s a valid Entity Framework Core connection string.

After that, fill in the admin user’s details — username, email, and password — and you’re done. Once this process completes, you’ll have a working Oqtane installation.


Step 2: Setting Up the Database Manually

If you prefer to skip the wizard, you can configure the database manually. To do this, open the appsettings.json file and add the following parameters:

{
"DefaultDBType": "Oqtane.Database.Sqlite.SqliteDatabase, Oqtane.Server",
"ConnectionStrings": {
  "DefaultConnection": "Data Source=Oqtane-202510052045.db;"
},
"Installation": {
  "DefaultAlias": "https://localhost:44388",
  "HostPassword": "MyPasswor25!",
  "HostEmail": "joche@myemail.com",
  "SiteTemplate": "",
  "DefaultTheme": "",
  "DefaultContainer": ""
}
}

Here you need to specify:

  • The database provider type (e.g., SQLite, SQL Server, PostgreSQL, etc.)
  • The connection string
  • The admin email and password for the first user — known as the host user (essentially the root or super admin).

This is the method I usually use now since I’ve set up Oqtane so many times recently that I’ve grown tired of the wizard. However, if you’re new to Oqtane, the wizard is a great way to get started.


Wrapping Up

That’s it for this setup guide! By now, you should have a running Oqtane installation configured either through the setup wizard or manually via the configuration file. Both methods give you a solid foundation to start exploring what Oqtane can do.

In the next article, we’ll dive into the Oqtane backend, exploring how the framework handles modules, data, and the underlying architecture that makes it flexible and powerful. Stay tuned — things are about to get interesting!

Building a Comprehensive Accounting System Integration Test – Day 5

Building a Comprehensive Accounting System Integration Test – Day 5

Integration testing is a critical phase in software development where individual modules are combined and tested as a group. In our accounting system, we’ve created a robust integration test that demonstrates how the Document module and Chart of Accounts module interact to form a functional accounting system. In this post, I’ll explain the components and workflow of our integration test.

The Architecture of Our Integration Test

Our integration test simulates a small retail business’s accounting operations. Let’s break down the key components:

Test Fixture Setup

The AccountingIntegrationTests class contains all our test methods and is decorated with the [TestFixture] attribute to identify it as a NUnit test fixture. The Setup method initializes our services and data structures:

[SetUp]
public async Task Setup()
{
    // Initialize services
    _auditService = new AuditService();
    _documentService = new DocumentService(_auditService);
    _transactionService = new TransactionService();
    _accountValidator = new AccountValidator();
    _accountBalanceCalculator = new AccountBalanceCalculator();
    
    // Initialize storage
    _accounts = new Dictionary<string, AccountDto>();
    _documents = new Dictionary<string, IDocument>();
    _transactions = new Dictionary<string, ITransaction>();
    
    // Create Chart of Accounts
    await SetupChartOfAccounts();
}

This method:

  1. Creates instances of our services
  2. Sets up in-memory storage for our entities
  3. Calls SetupChartOfAccounts() to create our initial chart of accounts

Chart of Accounts Setup

The SetupChartOfAccounts method creates a basic chart of accounts for our retail business:

private async Task SetupChartOfAccounts()
{
    // Clear accounts dictionary in case this method is called multiple times
    _accounts.Clear();
    
    // Assets (1xxxx)
    await CreateAccount("Cash", "10100", AccountType.Asset, "Cash on hand and in banks");
    await CreateAccount("Accounts Receivable", "11000", AccountType.Asset, "Amounts owed by customers");
    // ... more accounts
    
    // Verify all accounts are valid
    foreach (var account in _accounts.Values)
    {
        bool isValid = _accountValidator.ValidateAccount(account);
        Assert.That(isValid, Is.True, $"Account {account.AccountName} validation failed");
    }
    
    // Verify expected number of accounts
    Assert.That(_accounts.Count, Is.EqualTo(17), "Expected 17 accounts in chart of accounts");
}

This method:

  1. Creates accounts for each category (Assets, Liabilities, Equity, Revenue, and Expenses)
  2. Validates each account using our AccountValidator
  3. Ensures we have the expected number of accounts

Individual Transaction Tests

We have separate test methods for specific transaction types:

Purchase of Inventory

CanRecordPurchaseOfInventory demonstrates recording a supplier invoice:

[Test]
public async Task CanRecordPurchaseOfInventory()
{
    // Arrange - Create document
    var document = new DocumentDto { /* properties */ };
    
    // Act - Create document, transaction, and entries
    var createdDocument = await _documentService.CreateDocumentAsync(document, TEST_USER);
    // ... create transaction and entries
    
    // Validate transaction
    var isValid = await _transactionService.ValidateTransactionAsync(
        createdTransaction.Id, ledgerEntries);
        
    // Assert
    Assert.That(isValid, Is.True, "Transaction should be balanced");
}

This test:

  1. Creates a document for our inventory purchase
  2. Creates a transaction linked to that document
  3. Creates ledger entries (debiting Inventory, crediting Accounts Payable)
  4. Validates that the transaction is balanced (debits = credits)

Sale to Customer

CanRecordSaleToCustomer demonstrates recording a customer sale:

[Test]
public async Task CanRecordSaleToCustomer()
{
    // Similar pattern to inventory purchase, but with sale-specific entries
    // ...
    
    // Create ledger entries - a more complex transaction with multiple entries
    var ledgerEntries = new List<ILedgerEntry>
    {
        // Cash received
        // Sales revenue
        // Cost of goods sold
        // Reduce inventory
    };
    
    // Validate transaction
    // ...
}

This test is more complex, recording both the revenue side (debit Cash, credit Sales Revenue) and the cost side (debit Cost of Goods Sold, credit Inventory) of a sale.

Full Accounting Cycle Test

The CanExecuteFullAccountingCycle method ties everything together:

[Test]
public async Task CanExecuteFullAccountingCycle()
{
    // Run these in a defined order, with clean account setup first
    _accounts.Clear();
    _documents.Clear();
    _transactions.Clear();
    
    await SetupChartOfAccounts();
    
    // 1. Record inventory purchase
    await RecordPurchaseOfInventory();
    
    // 2. Record sale to customer
    await RecordSaleToCustomer();
    
    // 3. Record utility expense
    await RecordBusinessExpense();
    
    // 4. Create a payment to supplier
    await RecordPaymentToSupplier();
    
    // 5. Verify account balances
    await VerifyAccountBalances();
}

This test:

  1. Starts with a clean state
  2. Records a sequence of business operations
  3. Verifies the final account balances

Mock Account Balance Calculator

The MockAccountBalanceCalculator is a crucial part of our test that simulates how a real database would work:

public class MockAccountBalanceCalculator : AccountBalanceCalculator
{
    private readonly Dictionary<string, AccountDto> _accounts;
    private readonly Dictionary<Guid, List<LedgerEntryDto>> _ledgerEntriesByTransaction = new();
    private readonly Dictionary<Guid, decimal> _accountBalances = new();

    public MockAccountBalanceCalculator(
        Dictionary<string, AccountDto> accounts,
        Dictionary<string, ITransaction> transactions)
    {
        _accounts = accounts;
        
        // Create mock ledger entries for each transaction
        InitializeLedgerEntries(transactions);
        
        // Calculate account balances based on ledger entries
        CalculateAllBalances();
    }

    // Methods to initialize and calculate
    // ...
}

This class:

  1. Takes our accounts and transactions as inputs
  2. Creates a collection of ledger entries for each transaction
  3. Calculates account balances based on these entries
  4. Provides methods to query account balances and ledger entries

The InitializeLedgerEntries method creates a collection of ledger entries for each transaction:

private void InitializeLedgerEntries(Dictionary<string, ITransaction> transactions)
{
    // For inventory purchase
    if (transactions.TryGetValue("InventoryPurchase", out var inventoryPurchase))
    {
        var entries = new List<LedgerEntryDto>
        {
            // Create entries for this transaction
            // ...
        };
        _ledgerEntriesByTransaction[inventoryPurchase.Id] = entries;
    }
    
    // For other transactions
    // ...
}

The CalculateAllBalances method processes these entries to calculate account balances:

private void CalculateAllBalances()
{
    // Initialize all account balances to zero
    foreach (var account in _accounts.Values)
    {
        _accountBalances[account.Id] = 0m;
    }
    
    // Process each transaction's ledger entries
    foreach (var entries in _ledgerEntriesByTransaction.Values)
    {
        foreach (var entry in entries)
        {
            if (entry.EntryType == EntryType.Debit)
            {
                _accountBalances[entry.AccountId] += entry.Amount;
            }
            else // Credit
            {
                _accountBalances[entry.AccountId] -= entry.Amount;
            }
        }
    }
}

This approach closely mirrors how a real accounting system would work with a database:

  1. Ledger entries are stored in collections (similar to database tables)
  2. Account balances are calculated by processing all relevant entries
  3. The calculator provides methods to query this data (similar to a repository)

Balance Verification

The VerifyAccountBalances method uses our mock calculator to verify account balances:

private async Task VerifyAccountBalances()
{
    // Create mock balance calculator
    var mockBalanceCalculator = new MockAccountBalanceCalculator(_accounts, _transactions);
    
    // Verify individual account balances
    decimal cashBalance = mockBalanceCalculator.CalculateAccountBalance(
        _accounts["Cash"].Id, 
        _testDate.AddDays(15)
    );
    Assert.That(cashBalance, Is.EqualTo(-2750m), "Cash balance is incorrect");
    
    // ... verify other account balances
    
    // Also verify the accounting equation
    // ...
}

The Benefits of Our Collection-Based Approach

Our redesigned MockAccountBalanceCalculator offers several advantages:

  1. Data-Driven: All calculations are based on collections of data, not hardcoded values.
  2. Flexible: New transactions can be added easily without changing calculation logic.
  3. Maintainable: If transaction amounts change, we only need to update them in one place.
  4. Realistic: This approach closely mirrors how a real database-backed accounting system would work.
  5. Extensible: We can add support for more complex queries like filtering by date range.

The Goals of Our Integration Test

Our integration test serves several important purposes:

  1. Verify Module Integration: Ensures that the Document module and Chart of Accounts module work correctly together.
  2. Validate Business Workflows: Confirms that standard accounting workflows (purchasing, sales, expenses, payments) function as expected.
  3. Ensure Data Integrity: Verifies that all transactions maintain balance (debits = credits) and that account balances are accurate.
  4. Test Double-Entry Accounting: Confirms that our system properly implements double-entry accounting principles where every transaction affects at least two accounts.
  5. Validate Accounting Equation: Ensures that the fundamental accounting equation (Assets = Liabilities + Equity + (Revenues – Expenses)) remains balanced.

Conclusion

This integration test demonstrates the core functionality of our accounting system using a data-driven approach that closely mimics a real database. By simulating a retail business’s transactions and storing them in collections, we’ve created a realistic test environment for our double-entry accounting system.

The collection-based approach in our MockAccountBalanceCalculator allows us to test complex accounting logic without an actual database, while still ensuring that our calculations are accurate and our accounting principles are sound.

While this test uses in-memory collections rather than a database, it provides a strong foundation for testing the business logic of our accounting system in a way that would translate easily to a real-world implementation.

Repo

egarim/SivarErp: Open Source ERP

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The Anatomy of an Uno Platform Solution

The Anatomy of an Uno Platform Solution

It’s been almost a month since I left home to attend the Microsoft MVP Summit in Seattle. I’m still on the road, currently in Athens, Greece, with numerous notes for upcoming articles. While traveling makes writing challenging, I want to maintain the order of my Uno Platform series to ensure everything makes sense for readers.

In this article, we’ll dive into the structure of an Uno Platform solution. There’s some “black magic” happening behind the scenes, so understanding how everything works will make development significantly easier.

What is Uno Platform?

Before we dive into the anatomy, let’s briefly explain what Uno Platform is. Uno Platform is an open-source framework that enables developers to build cross-platform applications from a single codebase. Using C# and XAML, you can create applications that run on Windows, iOS, Android, macOS, Linux, and WebAssembly.

Root Solution Structure

An Uno Platform solution follows a specific structure that facilitates cross-platform development. Let’s break down the key components:

Main (and only) Project

The core of an Uno Platform solution is the main shared project (in our example, “UnoAnatomy”). This project contains cross-platform code shared across all target platforms and includes:

  • Assets: Contains shared resources like images and icons used across all platforms. These assets may be adapted for different screen densities and platforms as needed.
  • Serialization: Here is where the JsonSerializerContext lives, Since .NET 6 serialization context allows controlling how objects are serialized through the JsonSerializerContext class. It provides ahead-of-time metadata generation for better performance and reduces reflection usage, particularly beneficial for AOT compilation scenarios like Blazor WebAssembly and native apps.
  • Models: Contains business model classes representing core domain entities in your application.
  • Presentation: Holds UI components including pages, controls, and views. This typically includes files like Shell.xaml.cs and MainPage.xaml.cs that implement the application’s UI elements and layout.
  • Platforms:
    • Android: Contains the Android-specific entry point (MainActivity.Android.cs) and any other Android-specific configurations or code.
    • iOS: Contains the iOS-specific entry point (Main.iOS.cs).
    • MacCatalyst: Contains the MacCatalyst-specific entry point (Main.maccatalyst.cs).
    • BrowserWasm: Contains the Browser WASM specific configurations or code.
    • Desktop: Contains the Desktop specific configurations or code.
  • Services: Contains service classes implementing business logic, data access, etc. This folder often includes subfolders like:
  • Strings: the purpose of this folder is to store the localized string resources for the application so it can be translated to multiple languages.
  • Styles: this folder contains the styles or color configuration for the app.

Build Configuration Files

Several build configuration files in the root of the solution control the build process:

  • Directory.Build.props: Contains global MSBuild properties applied to all projects.
  • Directory.Build.targets: Contains global MSBuild targets for all projects.
  • Directory.Packages.props: Centralizes package versions for dependency management.
  • global.json: Specifies the Uno.SDK version and other .NET SDK configurations.

The Power of Uno.Sdk

One of the most important aspects of modern Uno Platform development is the Uno.Sdk, which significantly simplifies the development process.

What is Uno.Sdk?

Uno.Sdk is a specialized MSBuild SDK that streamlines Uno Platform development by providing:

  1. A cross-platform development experience that simplifies targeting multiple platforms from a single project
  2. Automatic management of platform-specific dependencies and configurations
  3. A simplified build process that handles the complexity of building for different target platforms
  4. Feature-based configuration that enables adding functionality through the UnoFeatures property

In your project file, you’ll see <Project Sdk="Uno.Sdk"> at the top, indicating that this project uses the Uno SDK rather than the standard .NET SDK.

Key Components of the Project File

TargetFrameworks

<TargetFrameworks>net9.0-android;net9.0-ios;net9.0-maccatalyst;net9.0-windows10.0.26100;net9.0-browserwasm;net9.0-desktop</TargetFrameworks>

This line specifies that your application targets:

  • Android
  • iOS
  • macOS (via Mac Catalyst)
  • Windows (Windows 10/11 with SDK version 10.0.26100)
  • WebAssembly (for browser-based applications)
  • Desktop (for cross-platform desktop applications)

All of these targets use .NET 9 as the base framework.

Single Project Configuration

<OutputType>Exe</OutputType>
<UnoSingleProject>true</UnoSingleProject>
  • OutputType: Specifies this project builds an executable application
  • UnoSingleProject: Enables Uno’s single-project approach, allowing you to maintain one codebase for all platforms

Application Metadata

<ApplicationTitle>UnoAnatomy</ApplicationTitle>
<ApplicationId>com.companyname.UnoAnatomy</ApplicationId>
<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
<ApplicationVersion>1</ApplicationVersion>
<ApplicationPublisher>joche</ApplicationPublisher>
<Description>UnoAnatomy powered by Uno Platform.</Description>

These properties define your app’s identity and metadata used in app stores and installation packages.

UnoFeatures

The most powerful aspect of Uno.Sdk is the UnoFeatures property:

<UnoFeatures>
  Material;
  Dsp;
  Hosting;
  Toolkit;
  Logging;
  Mvvm;
  Configuration;
  Http;
  Serialization;
  Localization;
  Navigation;
  ThemeService;
</UnoFeatures>

This automatically adds relevant NuGet packages for each listed feature:

  • Material: Material Design UI components
  • Dsp: Digital Signal Processing capabilities
  • Hosting: Dependency injection and host builder pattern
  • Toolkit: Community Toolkit components
  • Logging: Logging infrastructure
  • Mvvm: Model-View-ViewModel pattern implementation
  • Configuration: Application configuration framework
  • Http: HTTP client capabilities
  • Serialization: Data serialization/deserialization
  • Localization: Multi-language support
  • Navigation: Navigation services
  • ThemeService: Dynamic theme support

The UnoFeatures property eliminates the need to manually add numerous NuGet packages and ensures compatibility between components.

Benefits of the Uno Platform Structure

This structured approach to cross-platform development offers several advantages:

  1. Code Sharing: Most code is shared across platforms, reducing duplication and maintenance overhead.
  2. Platform-Specific Adaptation: When needed, the structure allows for platform-specific implementations.
  3. Simplified Dependencies: The Uno.Sdk handles complex dependency management behind the scenes.
  4. Consistent Experience: Ensures a consistent development experience across all target platforms.
  5. Future-Proofing: The architecture makes it easier to add support for new platforms in the future.

Conclusion

Understanding the anatomy of an Uno Platform solution is crucial for effective cross-platform development. The combination of shared code, platform-specific heads, and the powerful Uno.Sdk creates a development experience that makes it much easier to build and maintain applications across multiple platforms from a single codebase.

By leveraging this structure and the features provided by the Uno Platform, you can focus on building your application’s functionality rather than dealing with the complexities of cross-platform development.

In my next article in this series, we’ll dive deeper into the practical aspects of developing with Uno Platform, exploring how to leverage these structural components to build robust cross-platform applications.

 

Related articles

Getting Started with Uno Platform: First Steps and Configuration Choices | Joche Ojeda

My Adventures Picking a UI Framework: Why I Chose Uno Platform | Joche Ojeda

Exploring the Uno Platform: Handling Unsafe Code in Multi-Target Applications | Joche Ojeda

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